Digital Experience Design for Learning Disability

Ali Shaharyar Siddiqui
5 min readJul 25, 2021

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Everything we see/hear/ touch or feel give us as human an experience, these experiences aren't just for time being, but they are considered as trade from one person to another person.

Digital Experience patterns are mainly designed for a larger audience in mind, but there are 17% of people on this planet earth who are dyslexic which means it is hard for them to read and impulsive when it comes to sounds or phonics.

Since everything has become digital, dyslexics are marginalized people, they have been ignored when it comes to experience a product, As I have mention world has been designed for a larger audience, But is it possible to include those who are different and see the world differently.

There are a couple of things that need to understand when you are designing a product whether is physical or digital. their fundamentals will help you shape your product for people who are mostly everywhere, they might found hard for few times as most of them never know they are dyslexic.

When it comes to shaping, color, content, and layout, it becomes really hard for the user who has a learning disorder, there some key fundamentals need to understand before designing a product for 17% of the world population.

Vision of dyslexic

Mobbing design

type of contracts in UI

High Contrast in colors.

There are millions of designs across the popular platform that become really hard for dyslexics, For example, Dark Modes are considered one of the hardest to have an eyeball on it, these dark modes create a glitch effect which bothers well reading and navigating through the application.

Left Aligned layout, with right Aligned CTA

As we design most of the things right layout, consider a major part of our world is right hand, leaving behind the fact the dyslexic will find it difficult to navigate just experience where they have to figure it out, therefore centralized CTA plays a better role for dyslexic to navigate on the platform.

CTA Limit

Every screen needs to reduce to one single trigger point, As it helps dyslexics to take decisions so that they can achieve the goal easily. By saying one CTA means no more primary or secondary action on the platform. it should be like steps or doors where the user can understand the detail of the information.

Baseline

Spacing is the major fact where it gets hard for us to read information. Many designers doesn't consider this baseline while designing, whereas some platform has some standard but it very from the device to device.

Information Architecture

How your group information in your design, information architecture needs to have co-relation with information nearby, for example, if the header is global which means it will come everywhere and a search is included in it therefore anything which will be searched will have a global reflection not page based…

These information groupings help dyslexics to navigate on the platform, its like connecting dots while having an understanding how the system, these are also the basic principles of the UX Architect, where information needs to group in a segment that co-relates with each other not alienated.

Less content

Too much information or text, if you ask dyslexics they will never read paragraphs sent by the GF/wife or anyone. Because so much information needs time to read and also processing information as well. Things need to be to the point of what you want to say or what you want me to..

Less white space.

White Spacing is aesthetics mainly but not for most of the person as the more space it is the lost brain it will be, there is a thin line that defines white space, and believes it's not the thin line that you consider in your head right now. So in easy words try to create a space of semi-balanced not proper balance white space. when you balance the white space equally and feels like a mirror which affects dyslexic to understand depth, shape, color, and navigation.

Therefore its would be great to have off-balance which means something hits your eye so that you know what needs attention or semi-balanced which is pretty similar to off-balance only you add another element of shape, color, or font to give it attention.

Here what is it…

Since more and more people use smartphones more often than their computers, making your mobile app with accessibility in mind should become your second nature.

You can make your product empathetic and inclusive by taking care of users with dyslexia. As you could see from this post, there is nothing extremely different in the UX for dyslexics. You might not even notice the changes.

However, your app users will appreciate the effort a lot, and they will be able to enjoy your product and benefit from it more. Users are more loyal to brands that show personal attitudes and care about their issues.

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