Amber ChunnProgramming Basics: ArraysA brief overview of the Array object in C#.4 min read·Aug 12, 2022----
Amber ChunnUnity: The Importance of Modular Code Part 2A game design example of making powerups flexible and DRY.4 min read·Aug 4, 2022----
Amber ChunnUnity: The Importance of Modular Code Part 1Why do we want to limit repeated code?2 min read·Aug 3, 2022----
Amber ChunnGame Design: Balancing Timing in GamesA thoughtful discussion of how to balance powerups in games.4 min read·Jul 30, 2022--1--1
Amber ChunnUnity: Introduction to Animating SpritesA gentle introduction to using the Unity animation system.2 min read·Jul 28, 2022----
Amber ChunnGame Design Diary: When Does it Feel Like a Game?A perspective on making games.3 min read·Jul 28, 2022----
Amber ChunnPrototype to Work of ArtConverting Prototype Objects to 2D Sprites in Unity3 min read·Jul 26, 2022----
Amber ChunnUnity Byte: Controlling Hierarchy ChaosKeep your Unity hierarchy organized using parent containers2 min read·Jul 21, 2022--1--1
Amber ChunnUnity Basics: CoroutinesHow the Coroutines can help manage object timing in Unity3 min read·Jul 20, 2022----