Exercise: Oven Challenge

Recently I was asked to give a description of a learning experience I had as a child while growing up. It could have been on any topic, but I picked out a “hot stove challenge”. Why? well because I had several unique learning experiences while growing up, but I felt this was one most of us could relate to and possibly still do.


My learning experience as a child was very much different; first, we didn’t have a “hot plate” while I was growing up. My parents had a gas stove, with four burners, and a large gas (Propane) cylinder connected to it. We didn’t use it too often as the cost of propane was a little too high, depending on the season and time of the year. The main method of cooking was on a Kerosene stove, and I remember the first time I touched one. There was no warning, the hot burner part seared into my tiny hands. I had to learn from experience to never touch a hot stove. The only indicator that the stove was hot comes from the heat emanating from the metal part of the stove.

*The Good or Bad of Experience learning*

Learning from experience meant that I would never touch a stove hot or cold for a long time to come, but I learned how to be cautious. On the other hand, it was a painful experience.

What would I do differently

If I had a child, I would simply change their learning experience by teaching them how to “feel” for a hot stove, or in this situation, how to tell when a burner is on and hot and when it’s not.

If I was to create a new model for instruction, I would like to use a virtual reality mindscape to provide a very hands-on learning experience, one in which the user is actively participating in the learning process and actively performing the tasks. The same virtual reality technology has been used in video games and Samsung’s VR technology. This learning process would completely immerse the user in the activity that pertains to their chosen field of study, for instance, an IT major, using the virtual reality mindscape, would learn by actively going to work in this virtual world and actively repairing or designing software in the virtual world.

Redesigning the Stovetop

“person holding green clipboard” by rawpixel on Unsplash

When it comes to redesigning the stovetop hot plates, I would incorporate a smart proximity sensor that could differentiate between the human skin and the hard metal base of a pot or pan. Once the sensor senses a human skin near the hot plate, it automatically shuts off the heat inductor and initiates an instance cool-down switch or sounds a warning signal. The heat is turned back on once the sensor senses the metal base of a pan or pot

References

Aneja, Arpita, and Justin Weiss. How does virtual reality work? Ed. Time Magazine. Time Magazine, n.d. web. <http://time.com/3987716/how-does-virtual-reality-work/>.