Amelia RisnerHow to Build a Text-Based Adventure Game Pt. 2: Frontend, ReactIn this blog, I’m picking up where I left off from “How to Build a Text Based Adventure Game: Backend, Ruby”, link below.Apr 21, 2022Apr 21, 2022
Amelia RisnerHow to Build a Text-Based Adventure Game: Backend, RubyIn the last phase of the Flatiron Software Engineering Immersive, I got the opportunity to create my own version of a game genre I’ve spent…Apr 19, 2022Apr 19, 2022
Amelia RisnerFor the RecordIn Phase 3 of the Flatiron Software Engineering Immersive, a Ruby style guide advised that no method should be longer than five lines. Ok…Mar 15, 2022Mar 15, 2022
Amelia RisnerPomodoro and the Path to EnlightenmentWhen I began the Flatiron Software Engineering Immersive, I was struggling with more than just content; turns out, Imposter Syndrome is…Feb 22, 2022Feb 22, 2022