m0skit0Unity: C# to Android and Android to C#So recently I was introduced to the wonderful world of Unity and its C#-based development (I will reserve my opinion about C# as a…Apr 20, 2020Apr 20, 2020
m0skit0Koin Annotations, Part 1Are you using Koin for dependency injection? Don’t you think it’s pretty inconvenient to manually add a Koin module to the list of loaded…Feb 9, 2020Feb 9, 2020
m0skit0Organizing Koin modulesIf you have ever used Koin in a medium-sized project, you know that your typical Koin modules start growing ever bigger. If you have named…Jan 5, 2020Jan 5, 2020
m0skit0Android Functional Clean Architecture, Part 2In the first part we saw how to get rid of interfaces in favor of function injection, which simplifies our code.Dec 29, 2019Dec 29, 2019
m0skit0inThe StartupAndroid Functional Clean Architecture, Part 1Do you like clean architecture but are bored writing tens of interfaces and their impls? Instantiating tens of objects to just call their…Dec 27, 20191Dec 27, 20191