Being the only product designer is a unique situation. Ideally, design teams of one should be temporary, never the end state for an organization. But if you’ve landed a role where you’re the only one, here are some ways to navigate life as a solo designer in order to stay sane and make an amazing impact.
This is a framework I recommend to any UX designer seeking to impart a dedicated user experience focus to the members of their agile development team. I have used it to build and launch new features within quick timelines when co-developing new products for enterprise clients. This framework leverages user story mapping and user testing as guiding checkpoints to ensure final project delivery is a relevant solution.
Last November, I decided to transition out of freelance user experience design. During my job hunt, I found myself needing to answer the same questions again and again.
I collected my favorite questions and wrote thoughtful and exhaustive answers, creating a list of frequently asked questions.
They served me in two ways:
User testing and usability studies are as important on day one as they are when you have millions of users. When your internal resources are virtually non-existent, you still have a few great ways to understand your target audience and start testing how they’ll relate to your young idea.
Tons of ideas (of varying quality!) find a home in today’s tech landscape. Everyone wants their’s to succeed, but most pursue development quite blindly. In order to have a chance to make the user experience design of your idea strong enough to get out there and evolve, make sure to start by figuring out the following three things:
It’s important to first contextualize where an idea has come from. Has a strong case been built around this idea? Find out where the idea falls on the spectrum between subjective wants and objective needs of the longterm vision. …
This is the story of how I redirected my career path. Having lived through it, I can say this (often uncomfortable) series of transitions has led me to the most gratifying stage of my professional life. My hope is to encourage others not to settle for the wrong fit, but to find the courage to carve out your own personal path.
I climbed up the “but what exactly am I doing with my life” mountain and it was hard. I didn’t always know which way I was headed, but I picked up some very different and very useful experiences…
The most important moment in a user’s lifecycle is their first-time user experience. To ensure new users have a great FTUE, UX designers most important focus is onboarding. Until your app becomes a household name, and even after, onboarding is the most crucial component of amazing user retention.
In our mobile-first reality, it’s more important than ever to have a welcoming experience on mobile applications. Solutions are needed whether the user is new to your brand, you have a lot of complex features, or even if a longtime web user is transitioning to your mobile app for the first time.
User Experience has been gaining ground, carving out its place at companies through the creation of new job titles and entirely new departments. This rise to the top has been long awaited by many. UX is the key ingredient for a business to sustainable and evolving success. So why is it that UX is only becoming a big deal within tech-centric companies?
Humanity is made up of users, clients, patients, guests and patrons who experience things every day — and yet almost all industries are not hiring for UX roles. In 2013, The Documentary Channel put out a piece on…
The amount of physical issues related to device use has been making headline news since the dawn of texting. The term “blackberry thumb” gave way to other, freakier, terms such as “iPhoneitis” and “text claw”. Most of us have experienced the negative effects of smartphone use extending from the thumb to the wrist and up through the arm, shoulders, and back.
With the growth of UX taking off within the tech world, it amazes me how narrow its adoption has been with consideration to the physical experience. The degree of physical strain of the user is a huge variable in…