Ana BoyerinUX PlanetHow to Build a Design System in FigmaDesign systems are incredibly important. They allow designers to work faster, ensure consistency across the team, and limit confusion…Dec 7, 20204Dec 7, 20204
Ana BoyerinUX PlanetHow to run a virtual user journey mapping workshopA step by step process and Miro templateDec 2, 20201Dec 2, 20201
Ana BoyerinBootcampGetting a UI/UX internship in six monthsHow I switched career tracks at a university without a formal UI/UX programNov 12, 2020Nov 12, 2020
Ana BoyerinUX CollectiveWhat I learned in my first year as a product designer at a startupAfter months of applying, writing cover letters, and sending emails & LinkedIn messages, I was finally offered a position as a product…Sep 11, 2020Sep 11, 2020
Ana BoyerinConfluent DesignThe Product Designer’s Guide to Design ToolsAn analysis on thirteen UI/UX Design ToolsAug 20, 2020Aug 20, 2020
Ana BoyerinConfluent DesignBreaking up is hardHow our design team ditched our prior workflow for FigmaAug 20, 2020Aug 20, 2020
Ana BoyerinConfluent DesignDesigning Confluent’s User Personas/Journey MapsEvoking empathy for our customers so we can build better productsFeb 7, 2020Feb 7, 2020