Repurpose: Out of Box Experience
Design Challenge Craft an Out of Box Experience for a new service device that should: Lead new users to useful actions that advance the experience/narrative. Craft a consistent overall experience. Be designed to facilitate behavior modification and result in specific emotions. Scaffold a first critical experience of the service provided. It is a 4-week (2018 Fall) individual project in the Behaviors course taught by Haakon Faste.