Visual Literacy, Renaissance Game Card

How might you cultivate research and synthesis skills, visual literacy, a sketchnoter’s mind, and provide an opportunity to play a plethora of games afterwards?

Well, the answer in this case was the creation of a Renaissance Game Card using Google Drawing.

It started with students signing up based on their interest and curiosity. Here’s the sign up doc. And here’s the rubric.

The result?

One clap, two clap, three clap, forty?

By clapping more or less, you can signal to us which stories really stand out.