Andreas ZecherThe Promoter StackHere’s a collection of services I use for running Promoter, my web service for game developers. All links are affiliate links, so if you…Aug 17, 2017Aug 17, 2017
Andreas Zecher„The plan you’re on no longer exists“: How Mandrill stopped sending out emails for my web service…My web service for game developers Promoter relies on Mandrill for sending out transactional email. Reminders for festival deadlines…Feb 25, 20161Feb 25, 20161
Andreas ZecherRunning your own DIY press eventI recently co-organized an event called Press Day Stockholm where independent game developers presented their games to members of the…Feb 23, 2016Feb 23, 2016
Andreas ZecherHow to email journalists without wasting their timeLet’s say you’re working on a game. You do different things to make sure people know the game exists. One of those things is sending emails…Jan 10, 2016Jan 10, 2016
Andreas ZecherWhy we built our own tech for our indie game Future UnfoldingWe often hear two things from people who see Future Unfolding for the first time: 1) They are surprised that we’re not using Unity. 2) They…Aug 31, 2015Aug 31, 2015
Andreas ZecherOn InspirationWhen we talk about our games to someone for the first time, we can summarize it down to one or two sentences to get the point across. The…Aug 25, 2015Aug 25, 2015
Andreas ZecherI’m selling the IP to my unfinished puzzle game TracksTracks is a puzzle game with an original soundtrack that I’ve been working on and off during the last couple of years. I think Tracks is a…Aug 11, 2015Aug 11, 2015
Andreas ZecherBeing a Freelancer in Stockholm, SwedenI have been working as a freelancer in Stockholm since 2009. When I started out, I asked everyone I could for advise. Over time, I did get…Jul 13, 20157Jul 13, 20157
Andreas ZecherMy Amiga 1200 setupWhen I was a teenager I had an Amiga 2000, a computer I loved dearly and whose lifetime I extended as much as possible with various…Jul 4, 20151Jul 4, 20151
Andreas ZecherPersonal noteThe signups for the open letter are closed now. The letter reached far more people then I had ever imagined. People working in games…Sep 2, 2014Sep 2, 2014