CREATIVE CODING

Last week the course started with 3 case studies that my colleagues shared:
1 — HALO_data visualization_

Halo is a visualization platform that can combine up to six different data-sets into a fluid multi-dimensional band of light. After a brief period of familiarization, you will be able to understand and compare vast data sets at the glance of an eye.

HALO’S 6 DIMENSIONS:

ORA is currently developing HALOs that represent patient health status, gaming performance, and (soon) stock fluctuations. But the list of potential use cases are virtually endless — anywhere users need to monitor and interpret massive quantities of complex data in realtime.


2 — SYN~AESTHESIS_printed sound_
This project created by Baptiste Bernazeau want to add a visual perception to a collection of sounds.

“Synesthesia is a neurological phenomenon in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway.”

https://www.behance.net/gallery/26974909/synaesthetis


3 — MAPPING FESTIVAL_digital generative_
The mapping festival is a great festival in with many performances such as Cyclotone II by Paul Prudence (take a look of his amazing works!)take place.

Cyclotone II is a performance inspired by cyclotrons (particle accelerators), theories of physics, space exploration and the fourth dimension. It also pays tribute to the first wave of Russian cosmonauts who conquered space physically, and the artists of the constructivist movement who conquered space conceptually. Cyclotone II is essentially a new version of Cyclotone, Paul Prudence’s most requested performance, the existing work benefiting of greater visual complexity than its predecessor.

and other exhibition at the Mapping Festival is the

Boîte noire (literally Black Box), where Martin Messier (also great performer!)puts a beam of light, projected into a large transparent prism, into sounds and movements. Trying to define the edges of this elusive element, he materializes the extension of its shapes and decomposes its frequencies. In a dark room, the spectator sees and hears the development of the white specter: its contradictions and distensions, its curves and lines, its appearances and disappearances. It is as if the box, filled with ghostly signals, was containing pieces of past events and with his installation, Messier invites the public to recreate its history.

there are many more, and all SO good!

INFINITY ROOM_by REFIK ANADOL

Infinity’ is an immersive environment project by Refik Anadol
Project is an integral part of artist’s ongoing ‘Temporary Immersive Environment Experiments’ which is a research on audio/visual installations by using the state called immersion which is the state of consciousness where an immersant’s awareness of physical self is transformed by being surrounded in an engrossing environment; often artificial, creating a perception of presence in a non-physical world.