Anthony Dinu ParackaLevelling up: gamification and the millennial user.In the era of goldfish-like attention spans, user experience designers are turning to gamification to retain and incentivize users. We’ve…May 24, 2018May 24, 2018
Anthony Dinu ParackaThe highs and lows of the ‘Hype train’: Learning from No Man’s SkyNo Man’s Sky received the biggest launch an Indie game could hope for. Sean Murray and his crew of 13 at Hello Games were the darlings of…Aug 25, 2016Aug 25, 2016