Apoorv MishraGame Programming PatternsGame programming patterns are a set of reusable solutions to common problems that game developers encounter when creating games. These…Dec 20, 2022Dec 20, 2022
Apoorv MishraUsing Events and Delegates in Unity and C#In Unity, events and delegates allow you to create a customizable, flexible system for communication between different objects in your game…Dec 20, 2022Dec 20, 2022
Apoorv MishraProcedural Content GenerationProcedural content generation, or PCG, is a technique used in game development and other fields to generate data algorithmically rather…Dec 20, 2022Dec 20, 2022
Apoorv MishraWhat is Decentralized Identity?Learn what is Decentralized Identity and how it can be useful compared to traditional identity.Aug 10, 2021Aug 10, 2021
Apoorv MishraEasily Write Interactive Web App using PythonBuild Interactive Web Applications Using Only a Few Lines of Python CodeAug 5, 20214Aug 5, 20214
Apoorv MishraMedia Player using FlutterThis article aims at creating an app in Flutter with the following components:Aug 5, 2020Aug 5, 2020
Apoorv MishraFace Recognition System using VGG16Face recognition is a computer vision task of identifying and verifying a person based on a photograph of their face.Jul 26, 20201Jul 26, 20201
Apoorv MishraAutomated Test pipeline using GitHub, Docker and JenkinsObjective:Jul 13, 2020Jul 13, 2020
Apoorv MishraAutomatically Tuning Hyperparameters using MLOpsWhat we are going to do:May 26, 2020May 26, 2020
Apoorv MishraCloud Computing BasicsCloud computing is a technology that most of us must’ve heard but don’t know what it is.Jan 6, 20201Jan 6, 20201