Aniruddha PrithulMultithreading a 2D rendererIn a previous post, I talked about Brew Game Tools (or BGT), which is my 2D framework for rapid prototyping (or maybe even full-fledged…3 min read·Sep 1, 2022----
Aniruddha PrithulBGT: an easy-to-setup and use game dev framework built on top of SDL___________________________________________________________________1 min read·May 23, 2022----
Aniruddha PrithulImplementing a QuadtreeFor a while now, I’ve been working on an easy-to-use software rendering framework for prototyping in C++. Details of it are beyond the…7 min read·Dec 21, 2021----
Aniruddha PrithulGetting started with C++ and OpenGL game development on M1 Macs.While I love my M1 MacBook Air, I must say that I do miss the Visual Studio development environment. Xcode surely isn’t something I want to…4 min read·Nov 14, 2021--1--1