Arcturus — An XR StudioThe Tech behind the Lens — Seamless LoopingVolumetric video creates a massive new narrative paradigm which we are just beginning to scratch the surface. Storytellers now have tools…Apr 30, 2019Apr 30, 2019
Arcturus — An XR StudioDid I just trust a hologram with my life?“A Jester’s Tale” by Asad Malik and RYOT challenges you to question reality. In Asad’s words, he wanted the experience “to sink into your…Feb 20, 2019Feb 20, 2019
Arcturus — An XR StudioCES 2019 turns up the volume on interaction.I left CES with one strong and overarching impression that spans all verticals from home appliances to entertainment and even automotive.Jan 16, 20191Jan 16, 20191
Arcturus — An XR StudioUsing Volumetric Video for GoodVolumetric video offers the playback of captured performances that include all the micro-nuance of performance and muscle movement giving…Nov 6, 2018Nov 6, 2018
Arcturus — An XR StudioFinding Value in Festivals and ConferencesVirtual and augmented reality are in a nascent stage — a resurgent technology whose capabilities we are just beginning to discover and…Mar 29, 2018Mar 29, 2018
Arcturus — An XR StudioScoring Escape the Shattered Plains VRI’m really happy to share my thoughts on scoring The Way of Kings, Escape the Shattered Plains VR Experience. As the composer for this…Feb 27, 2018Feb 27, 2018
Arcturus — An XR StudioAnnouncing Brandon Sanderson’s The Way of Kings, Escape the Shattered Plains VR ExperienceIntro and concept art from Way of Kings VR experience currently being produced for launch in February, 2018Jan 24, 2018Jan 24, 2018
Arcturus — An XR StudioHow we save oodles of time in Unity when working with prefabsby Cale Bradbury, DeveloperJun 28, 20171Jun 28, 20171
Arcturus — An XR StudioUnity Model and Prefab Replacement Toolby Gabriel Sibley, Lead DeveloperApr 5, 20172Apr 5, 20172