The niceties of evil in Doom Emacs
So today I convinced my partner to install IdeaVim into their IntelliJ setup, as they use Java at work. What followed was quite embarassing, as I kept telling them to use keybinds that just didn’t exist — as I was used to them in Doom Emacs (and so were they!). I figured I’d write an article about them, and how navigating around my code is so swifty.
evil-easymotion — This damn thing is so useful. I use it non. stop. It’s better than relative line numbers, as I don’t have to switch to the left and type
12j , I just look at where I want to go, type
gsj and press the letter that pops up. This is also a nice replacement for visual mode, which I hear is a bit of an antipattern.
evil-snipe — Written by our lord and saviour Henrik, instead of having a line like
Cook coca-cola chicken and wanting to jump to the “Chicken”. Sure you could press
fc a few times, or maybe jump through with
w . But instead, you could type
sch and go straight there
evil-commentary — The best damn thing since sliced bread; well, since evil. Want to comment something?
gc is your friend.
So many ways to use this. select a region with visual block and gc?
Vjjgc . But wait, visual block? well as we learned in the previous paragraph you can type
gcgsj and select where you want to stop commenting! You can also use other text objects, like
gcw . The world is your oyster!
Here I can hit
dii to delete everything inside the if statement
Or, if I undo (
u ) and hit
dik It will delete the current indentation plus the line above. This is super useful for pythonic languages.
And if we undo again, and instead hit
dij (which is not exactly useful in this situation, but I’m too lazy to find some other code) It’ll delete the current indentation plus the line above and below. Super useful for braced languages.