Published inWistLabsVivid: A New Kind of Memory CaptureMemories connect us to ourselves through time. Vivid will allow us to capture, store, and relive our immersive memories.Sep 9, 2021Sep 9, 2021
Published inHumane VirtualityEnvironment Traversal in VRHow to explore a virtual world with minimal nausea and maximum context, a UX experimentAug 31, 2016Aug 31, 2016
Published inHumane VirtualityHV Weekly Journal 7An overview of the last month of my internshipAug 24, 2016Aug 24, 2016
Published inHumane VirtualityHead-Tracked TransformationsHow do you look behind an object in VR if you can’t walk around it?Aug 18, 20161Aug 18, 20161
Published inHumane VirtualityProduct Presentation in Virtual RealityLearning how to prototype efficiently in VR and create a robust user testing setupAug 9, 2016Aug 9, 2016
Published inHumane VirtualityHV Weekly Journal 6SIGGRAPH (and the patriarchy), finishing transitions, and a slight redirectionAug 3, 2016Aug 3, 2016
Published inHumane VirtualityHV Weekly Journal 5Positions, transitions, animations, and interactionsJul 22, 2016Jul 22, 2016
Published inHumane VirtualityHV Weekly Journal 4Solar systems, planets, & starting from scratchJul 16, 2016Jul 16, 2016
Published inHumane VirtualityHV Weekly Journal 3Spherical video controls, volumetric design, & user testingJul 12, 20161Jul 12, 20161
Published inHumane VirtualityHV Weekly Journal 2The week I learned about depth positioning in cylindrical coordinatesJun 26, 2016Jun 26, 2016