Published inRPGuideLong, Dark Night of the SoulNarratively, stories usually have their deepest value shift at the cusp of Act 2 and Act 3 when one or more characters question everything…Jan 15Jan 15
Published inRPGuideFOMOFinally, after building up to it for sessions and sessions, old Hazbin is ready to talk to Plotella and try to rekindle their old flame…Dec 18, 2024Dec 18, 2024
Published inRPGuideA Tale of Two SmitesCombat scenes are a core part of role-playing games; unsurprising, since RPGs grew out of war gaming. Then the storytelling came into it…Aug 15, 2024Aug 15, 2024
Published inRPGuideDivinationAh, divination. Precognition, mind-reading, or even access to a network of spy satellites. In many games, characters can get access to…May 29, 2024May 29, 2024
Published inRPGuideVillain motivations: HeroismA good villain is one of the pillars of a campaign. Without a strong one, your game can collapse under the weight of a failing metaphor…May 22, 2024May 22, 2024
Published inRPGuideVillain motivations: CorruptionWhat makes a good villain? Motivation! A cool look and unholy power is great but an antagonist who does what they do for no reason might…May 15, 2024May 15, 2024
Published inRPGuideVillain motivations: They’re just evilWe’ve been talking about what makes a villain tick for a while now. If the players don’t understand why your villain does what they do, the…May 8, 2024May 8, 2024
Published inRPGuideVillain motivations: RevengeWhy does a villain do what they do? Why do any of us, really, but let’s tighten the focus of our existential pondering. In order to be a…May 1, 2024May 1, 2024
Published inRPGuideVillain motivations: Pure destructive driveCreating and running an RPG villain can be a complex endeavor, but the villains themselves don’t have to be complicated. Coming up with…Apr 24, 2024Apr 24, 2024
Published inRPGuideVillain motivations: PowerCreating villains who make sense can be tough. They want to do awful things, and why does anyone do awful things? While it’s said that…Apr 17, 2024Apr 17, 2024