I attended a one-day Geodesign workshop in Florence, Italy on January 30th, 2020, as part of my Postdoctoral training on Geodesign methods, tools and implementations. The workshop was run by Prof. Dr. Michele Campagna from the University of Cagliari, Sardinia, Italy. This was part of the 7th Winter School in Research Methodology for Social Sciences, organized by the Department of Architecture, University of Florence (https://researchmethodologyws.org/). Twenty participants, mainly PhD students, joined the Geodesign workshop conducted by Prof. Campagna and remotely by Hrishi Ballal from Dublin. The case study was the Sustainable Tourism Development of Oristano, Sardinia, Italy. …
I was invited to attend a Geodesign workshop in the community centre in Asdee, Co. Kerry. Asdee is a small village at the mouth of the Shannon estuary, in Ballylongford, Co. Kerry, Ireland.
The workshop was run by Hrishi Ballal from Geodesign Hub. The community in Asdee wanted to look at the options available to them to develop their community and attract tourism in a sustainable way. About 30 people attended this half-day workshop and they were divided into 4 groups representing younger people, older people, businesses and community development.
The workshop led by Hrishi followed a structure described in Carl Steinitz’s book “A Framework for Geodesign” (2012). The framework is based on a 6-steps process: representation, process, evaluation, change, impact, and decision. Hence, the Asdee community representatives analysed and designed the landscape and made decisions for its conservation and development. …
What if we could bring games, climate change and planning together? Could this provide an opportunity for enhancing citizen engagement with climate mitigation and the planning adaption process? These were the questions that I aimed to investigate at the Urban Play Design Camp run by Play & Civic Media which is an interdisciplinary research group at the Amsterdam University of Applied sciences. They manage research and education programs in the fields of playful interaction, virtual reality and civic media https://playandcivicmedia.com/.The event was held in a former Renault garage now used as an enterprise centre in Amsterdam, Netherlands in October, 2019.
Gabriele Ferri, a researcher in Play & Civic Media at Amsterdam’s University of Applied Sciences, conducted the two-day practical workshop to provide a hands-on introduction to the process of inventing, prototyping and testing playful activities in public spaces. The Digital Society School website states while smartphones can connect with people far-away, there is a risk of losing contact with people in our local environment. “More and more designers, architects, and public officials are looking at games as effective tools to re-engage people with their cities. Promoting play in public may be a new and effective form of community participation.” …
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