PinnedAsaf BenjaminovState Machines for Game DevsWhat you can expect from this article: 1. Understand what is a state machine and why its important in programming and specifically for game…Dec 31, 2022Dec 31, 2022
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Asaf BenjaminovCode Architecture — Creational Patterns (Part 2)In Part 1 of our Code Architecture series, we discussed the “why” of code architecture, explaining the fundamental reasons for planning…May 14, 2023May 14, 2023
Asaf BenjaminovScriptable Objects for beginnersScriptable Objects in Unity are very frightening at first. Even some very experienced programmers can have a hard time getting their heads…Oct 27, 2021Oct 27, 2021
Asaf BenjaminovinBetter ProgrammingImplementing a Scalable Quest SystemQuests systems in three parts: theory, design, and implementationAug 11, 20213Aug 11, 20213