Crystal is a statically-typed, compiled, systems programming language with the aims of being as fast as c/c++, while having a syntax as readable as Ruby. This article is an introduction to the Crystal Language, through the eyes of a polyglot programmer. Being a former programmer of both C and Ruby, I have been able to explore the ins-and-outs of Crystal with an objective mindset and give an unbiased opinion on its features; from it’s low-level primitives to its familiar syntax, and much in-between.

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