autumn warreninGame Design FundamentalsSketchnote: Onboarding in Plants vs ZombiesMay 24, 2020May 24, 2020
autumn warreninGame Design FundamentalsCritical Play: Tower DefenseFor this critical play I played Plants vs Zombies and Kingdom Rush. First I played plants vs zombies. I had never played this game before…May 24, 2020May 24, 2020
autumn warreninGame Design FundamentalsCritical Play: Monument ValleyFor this critical play I decided to play Monument Valley. This game is an aesthetically appealing, intriguing, story-telling puzzle game…May 17, 2020May 17, 2020
autumn warreninGame Design FundamentalsCritical Play: MysteriesLife is StrangeMay 13, 2020May 13, 2020
autumn warreninGame Design FundamentalsTeam NormsBe open to everyone’s ideas.May 11, 2020May 11, 2020
autumn warreninGame Design FundamentalsCritical Play: OxenfreeI played the free mobile version of this game (which is about the first 4 scenes) and wow I was entranced. I am considering buying the…May 6, 2020May 6, 2020