A primer on interactive music

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Probably the single most common question I get from students and journalists alike is “what are the differences between scoring a film and scoring a game?” Depending on my mood the answer is either very short or very long, but always seems to end up at this point:

Games are interactive and films are not.

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The cord is the most important part of this image

Not a particularly novel conclusion but still, it’s really the most important difference to my mind. And one of the reasons why is because games, as a media category, run a vast gamut of play-types and flavors. …


Austin Wintory

Professionally curious about music. Composer for Journey, Abzu, Erica, John Wick Hex, The Banner Saga 1–3, AC Syndicate, Tooth & Tail, etc. Fan of humanity!

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