5 Essential Design Patterns Every Flutter Engineer Should Master

tech
4 min readJul 17, 2024

--

Introduction

Design patterns are essential for software developers as they provide solutions to common problems encountered in software design. For Flutter engineers, understanding and implementing these patterns can significantly enhance the efficiency, scalability, and maintainability of their applications. This article explores five critical design patterns every Flutter engineer should know: Singleton, Provider, Builder, Observer, and MVC (Model-View-Controller).

1. Singleton Pattern

Overview

The Singleton pattern ensures that a class has only one instance and provides a global point of access to it. This is particularly useful in Flutter for managing shared resources such as configuration settings, databases, or network connections.

Implementation in Flutter

In Flutter, the Singleton pattern can be implemented using a private constructor and a static instance. Here’s an example:

class MySingleton {
static final MySingleton _instance = MySingleton._internal();

// Private constructor
MySingleton._internal();

// Public factory method to return the same instance
factory MySingleton() {
return _instance;
}

void someMethod() {
print("Singleton instance method called");
}
}

By calling MySingleton(), you always get the same instance, ensuring consistent access to shared resources.

Use Cases

  • Database Connections: Ensure a single connection instance to avoid multiple connections.
  • Configuration Settings: Maintain application-wide settings.

2. Provider Pattern

Overview

The Provider pattern, a staple in the Flutter community, simplifies state management by providing an easy way to access data and business logic from the widget tree. It adheres to the principles of Inversion of Control (IoC) and Dependency Injection (DI).

Implementation in Flutter

The Provider package offers a straightforward way to implement this pattern. Here’s a basic example:

import 'package:flutter/material.dart';
import 'package:provider/provider.dart';

class Counter with ChangeNotifier {
int _count = 0;

int get count => _count;

void increment() {
_count++;
notifyListeners();
}
}

void main() {
runApp(
ChangeNotifierProvider(
create: (context) => Counter(),
child: MyApp(),
),
);
}

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: Text('Provider Example')),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Consumer<Counter>(
builder: (context, counter, child) => Text(
'${counter.count}',
style: Theme.of(context).textTheme.headline4,
),
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () => context.read<Counter>().increment(),
tooltip: 'Increment',
child: Icon(Icons.add),
),
),
);
}
}

Use Cases

  • State Management: Manage and share state across different parts of the app.
  • Dependency Injection: Easily inject dependencies into the widget tree.

3. Builder Pattern

Overview

The Builder pattern helps construct complex objects step-by-step. It separates the construction of an object from its representation, allowing the same construction process to create different representations.

Implementation in Flutter

Flutter’s Builder widget is a classic example, often used to create widgets that depend on BuildContext that isn’t available at the time of widget creation.

import 'package:flutter/material.dart';

class MyCustomWidget extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Builder(
builder: (BuildContext context) {
return Text(
'Hello, Flutter!',
style: Theme.of(context).textTheme.headline4,
);
},
);
}
}

Use Cases

  • Complex UI Elements: Construct complex widgets that depend on context.
  • Conditional Rendering: Render widgets based on runtime conditions.

4. Observer Pattern

Overview

The Observer pattern defines a one-to-many dependency between objects, so when one object changes state, all its dependents are notified and updated automatically. This pattern is essential for implementing event handling systems.

Implementation in Flutter

Flutter uses this pattern extensively in state management solutions like ChangeNotifier and ValueNotifier.

import 'package:flutter/material.dart';

class Counter extends ChangeNotifier {
int _count = 0;

int get count => _count;

void increment() {
_count++;
notifyListeners();
}
}

void main() {
final counter = Counter();

counter.addListener(() {
print('Counter changed: ${counter.count}');
});

counter.increment();
}

Use Cases

  • Event Handling: Notify and update listeners when a state change occurs.
  • Reactive Programming: Implement reactive data flows.

5. MVC (Model-View-Controller) Pattern

Overview

The MVC pattern divides an application into three interconnected components: Model (data logic), View (UI logic), and Controller (business logic). This separation helps manage the complexity of applications by decoupling the code into manageable sections.

Implementation in Flutter

While Flutter doesn’t enforce a specific architectural pattern, MVC can be manually implemented. Here’s a simple example:

Model: Defines the data structure and business logic.

class CounterModel {
int _count = 0;

int get count => _count;

void increment() {
_count++;
}
}

View: Represents the UI.

import 'package:flutter/material.dart';

class CounterView extends StatelessWidget {
final int count;
final VoidCallback onIncrement;

CounterView({required this.count, required this.onIncrement});

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('MVC Example')),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text('You have pushed the button this many times:'),
Text(
'$count',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: onIncrement,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}

Controller: Connects the Model and View, handling the user input and updating the Model.

import 'package:flutter/material.dart';

class CounterController {
final CounterModel _model;

CounterController(this._model);

int get count => _model.count;

void increment() {
_model.increment();
}
}

void main() {
final model = CounterModel();
final controller = CounterController(model);

runApp(MyApp(controller: controller));
}

class MyApp extends StatelessWidget {
final CounterController controller;

MyApp({required this.controller});

@override
Widget build(BuildContext context) {
return MaterialApp(
home: CounterView(
count: controller.count,
onIncrement: controller.increment,
),
);
}
}

Use Cases

  • Complex Applications: Separate concerns to manage complexity.
  • Scalability: Easily scale by adding new features without affecting other parts.

Conclusion

Design patterns are critical tools in a Flutter engineer’s toolkit. By mastering the Singleton, Provider, Builder, Observer, and MVC patterns, you can create robust, scalable, and maintainable applications. These patterns not only solve common problems but also promote best practices and design principles in software development. Whether you are managing state, constructing complex objects, handling events, or organizing your application architecture, these patterns will guide you towards efficient and effective solutions.

--

--