Ayşe OduncuMastering Unity Scripting | Summary — Chapter 3: Singletons, Statics, GameObjects, and the WorldAnatomy of both scenes and objects and how inter-object communication should be understood to master Unity scripting. ın this chapter, we…Mar 28, 2022Mar 28, 2022
Ayşe OduncuMastering Unity Scripting | Summary — Chapter 2: DebuggingDebugging is the process of finding, identifying and fixing bugs(errors or mistakes) in your code. In this chapter, we will see a broad…Dec 15, 2021Dec 15, 2021
Ayşe OduncuMastering Unity Scripting | Summary — Chapter 1: Unity C# RefresherIn this chapter, we will see the general C# and C# in Unity briefly. That chapter considers that you have some prior knowledge of C# and…Dec 9, 2021Dec 9, 2021
Ayşe OduncuMastering Unity Scripting by Alan ThornI am currently reading the Mastering Unity Scripting by Alan Thorn. I wanted to read it chapter by chapter, and share the outcomes and the…Dec 8, 2021Dec 8, 2021