Bruno MikoskiFunctional Unity Architecture: A Developer’s GuideI’ve been working with game development for a good chunk of time now, and Unity is my go-to. Over the years, I’ve played around with a…Oct 29, 20233Oct 29, 20233
Bruno MikoskiOptimizing build size and performance with proper sprite setupFor game developers and especially mobile developers, both performance and binary size is a constant concern and is something that we need…May 18, 2020May 18, 2020