Devlog #001: Recoloring Sprites in Unity

Bagoum
Bagoum
Nov 4 · 7 min read

A few months ago, I wrote a somewhat disappointed review of Remnant: From the Ashes, in which I suggested that the goal of “Dark Souls with guns” might be best served by 2D games with combat loops based on the danmaku (bullet hell) genre. Given the ever-increasing proliferation of Soulslike games in disparate genres, I expected to eventually find a game doing just that. But I didn’t. So I decided to make it myself.

Progress has been fairly smooth since I started, and I’ve already released two scripts on Bulletforge, one of the sites that host Touhou fangames…

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Bagoum

Written by

Bagoum

Software engineer, epic gamer, and student of Barthes and Skinner.

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