Designer, programmer, Trekkie, gamer.
As someone who considered himself to be a highly experienced game player (and an amateur video game maker) before taking the class, I wasn’t quite sure what to expect. I knew that I liked most kinds of games, and believed that I could…
Created by Ben Barnett, Grace Dong, Gilbert Rosal, and Annie Shi.
This write-up is a short response to the following blog post as part of the curriculum of Designing Serious Games: