Ben BarnettWhy VR Isn’t the Educational Game Changer We ThoughtA quick Google search shows just how many people — especially technologists — believe that the next educational breakthrough is coming…Dec 10, 2019Dec 10, 2019
Ben BarnettinSerious Games: 377GFinal Reflections on CS377G: Designing Serious GamesAs someone who considered himself to be a highly experienced game player (and an amateur video game maker) before taking the class, I…Jun 12, 2019Jun 12, 2019
Ben BarnettinSerious Games: 377GCity Roots: Final Process Document (P4)Created by Ben Barnett, Grace Dong, Gilbert Rosal, and Annie Shi.Jun 12, 2019Jun 12, 2019
Ben BarnettinSerious Games: 377GResponse to “Game Balance” ReadingThis write-up is a short response to the following blog post as part of the curriculum of Designing Serious Games:Jun 3, 2019Jun 3, 2019
Ben BarnettinSerious Games: 377GResponse to Kobold’s “Writing Precise Rules”By far my biggest takeaway from this week’s reading was the importance of not overcomplicating rules. This applies to the writing as well…May 30, 2019May 30, 2019
Ben BarnettinSerious Games: 377GReflections on Making “City Roots,” a Systems GameAlthough I’d heard about the 70/20/10 rule (keep 70% the same, make some modifications to 20%, and try something crazy with 10%), many of…May 28, 2019May 28, 2019
Ben BarnettinSerious Games: 377GDeveloping “City Roots”As part of our curriculum in Designing Serious Games, 4 teammates and I created “City Roots,” a game that models gentrification.May 22, 2019May 22, 2019
Ben BarnettReflections on Making “Outsiders”I recently published Outsiders, an interactive fiction game, as part of a course I’m taking called “Designing Serious Games.” You can play…May 15, 2019May 15, 2019
Ben BarnettWorking with System Dynamics in GamesFor our third project in Designing Serious Games, my classmates and I have been tasked with creating a game that models a system in some…May 14, 2019May 14, 2019