Most programmers feel the same way. They like code. At least they understand it. Tools that write your code for you and verify its correctness using the mathematics of “finite-state machines” and “recurrent systems” sound esoteric and hard to use, if not just too good to be true.
“Typically the main problem with software coding — and I’m a coder myself,” Bantégnie says, “is not the skills of the coders. The people know how to code. The problem is what to code. Because most of the requirements are kind of natural language, ambiguous, and a requirement is never extremely precise, it’s often understood differently by the guy who’s supposed to code.”
…tware developers to stop pouring their talent into tools for building apps like Snapchat and Uber. “The inconveniences of daily life are not the significant problems,” he wrote. Instead, they should focus on scientists and engineers — as he put it to me, “these people that are doing work that actually matters, and critically matters, and using really, really bad tools.” Exciting work of this sort, in particular a class of tools for “model-based design,” was already un…
…l of choice for creating dynamic behavior, it remained one of the worst tools for understanding it. The point of “Inventing on Principle” was to show that you could mitigate that problem by making the connection between a system’s behavior and its code immediate.
There was precedent enough to suggest that this wasn’t a crazy idea. Photoshop, for instance, puts powerful image-processing algorithms in the hands of people who might not even know what an algorithm is. It’s a complicated piece of software, but complicated in the way a good synth is complicated, with knobs and buttons and sliders that the user learns to play like an instrument. Squarespace, a company that is perhaps best known for advertising aggressively on podcasts, makes a tool that lets users build websites by pointing and clicking, instead of by writing code in HTML and CSS. It is powerful enough to do work that once would have been done by a professional web designer.
Victor’s point was that programming itself should be like that. For him, the idea that people were doing important work, like designing adaptive cruise-control systems or trying to understand cancer, by staring at a text editor, was appalling. And it was the proper job of programmers to ensure that someday they wouldn’t have to.
…nciple.”) The principle was this: “Creators need an immediate connection to what they’re creating.” The problem with programming was that it violated the principle. That’s why software systems were so hard to think about, and so rife with bugs: The programmer, staring at a page of text, was abstracted from whatever it was they were actually making.
…h all of his work. (He actually called the talk “Inventing on Principle.”) The principle was this: “Creators need an immediate connection to what they’re creating.” The problem with programming was that it violated the principle. That’s why software systems were …
…ng we can find. Intelligence for its own sake does not equal empowerment — just as utility doesn’t. Empowerment comes through execution. If I can text my refrigerator from the store to ask if we have milk before I buy more, I have more agency to manage my life. But if that “smart” refrigerator also tracks my eating habits and funnels them to Amazon so it can spam my phone with “there’s a special on Double Stuf Oreos” notifications, then we’re right back where we started.