Building Native Unity Plugins with Visual Studio

Ben
Ben
Sep 12, 2017 · 5 min read
Dump of file <pathToDll>

File Type: DLL

Section contains the following exports for StreamingUnityServerPlugin.dll

00000000 characteristics
59B80623 time date stamp Tue Sep 12 12:06:59 2017
0.00 version
1 ordinal base
6 number of functions
6 number of names

ordinal hint RVA name

1 0 000C69E0 Close = _Close
3 1 000C6BB0 SetInputDataCallback = _SetInputDataCallback
4 2 000C6C30 SetLogCallback = _SetLogCallback
2 3 000C6B30 _GetRenderEventFunc@0 = _GetRenderEventFunc@0
5 4 000C6890 _UnityPluginLoad@4 = _UnityPluginLoad@4
6 5 000C6AA0 _UnityPluginUnload@0 = _UnityPluginUnload@0

Summary

17A000 .data
1000 .gfids
15D000 .rdata
2F000 .reloc
3000 .rodata
1000 .rsrc
647000 .text
1000 .tls
Microsoft (R) COFF/PE Dumper Version 14.10.25019.0
Copyright (C) Microsoft Corporation. All rights reserved.

Dump of file <pathToDll>

File Type: DLL

Section contains the following exports for StreamingUnityServerPlugin.dll

00000000 characteristics
59B80A1C time date stamp Tue Sep 12 12:23:56 2017
0.00 version
1 ordinal base
6 number of functions
6 number of names

ordinal hint RVA name

1 0 000D1ED0 Close = Close
2 1 000D2060 GetRenderEventFunc = GetRenderEventFunc
3 2 000D20F0 SetInputDataCallback = SetInputDataCallback
4 3 000D2190 SetLogCallback = SetLogCallback
5 4 000D1DB0 UnityPluginLoad = UnityPluginLoad
6 5 000D1FC0 UnityPluginUnload = UnityPluginUnload

Summary

17F000 .data
1000 .gfids
3E000 .pdata
1A9000 .rdata
B000 .reloc
3000 .rodata
1000 .rsrc
762000 .text
1000 .tls
LIBRARYEXPORTS
UnityPluginLoad
UnityPluginUnload
GetRenderEventFunc

Learn More

Ben

Written by

Ben

I make awesome things | currently @microsoft (@azure) and @coplayfm | sometimes I hang with @msftgarage

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