Benjamin CalvinWall Jumping in UnityWall jumping has turned into a common place among many video games today. Using Unit I will describe how to setup the scene and setup the…Oct 25, 2023Oct 25, 2023
Benjamin CalvinEncryption Ciphers — AtbashAtbash cipher is a substitution cipher that takes the alphabet and maps it in reverse, as you can see from the image above. It was…Sep 16, 2023Sep 16, 2023
Benjamin CalvinEncryption Ciphers — Scytale CipherScytale used a few things. A cylinder, a wood block, with a strip of leather or paper around it with the message on it. A rod with the…Sep 12, 2023Sep 12, 2023
Benjamin CalvinEncryption Ciphers— Caesar CipherI wanted to go through each encryption cipher and create in C#. This article covers the caesar cipher. Once I get enough ciphers I will…Sep 8, 2023Sep 8, 2023
Benjamin CalvinCreate an Elevator in UnityIn this article I will explain how I created this elevator and how the fox is interacting with a particle effect.Aug 8, 2023Aug 8, 2023
Benjamin CalvinUnder The Wire — Exploring CenturyIn this article I explore the Century series found on the Under the Wire website. What is Under the Wire? You can read about the journey…Jun 1, 2023Jun 1, 2023
Benjamin CalvinMoving Platforms in UnityToday we are talking about how to implement a moving platform and how to have the player match the platform transform.May 11, 2023May 11, 2023
Benjamin CalvinCreating a Physics Based Character Controller in UnityIn this animation I created a physics based controller based on the old input system with the use of the Character Controller component…Apr 29, 2023Apr 29, 2023
Benjamin CalvinGame Logic and Interactions Retrospective (recap)I’ve learned many concepts in both game development, interaction within a game, and everything navmesh. I’ve created a shortcut to all the…Apr 25, 2023Apr 25, 2023