Ben O'NealinRPG DesignMagical MagicBreaking Out of Scientific Magic Systems: A Practical SolutionNov 9, 20152Nov 9, 20152
Ben O'NealinRPG DesignRethinking SuccessSuccess is a funny thing in games, particularly as it relates to reward systems. It’s curious, because success is its own reward.Nov 12, 2014Nov 12, 2014
Ben O'NealinRPG DesignRethinking FailureFailure is often the most interesting outcome of conflict and driver of compelling narratives. So why punish failure and reward success?Nov 10, 2014Nov 10, 2014
Ben O'NealinRPG DesignLet It Go: A Frozen inspired one-shot RPGCompelled by my 6yr old girl’s love of all things Elsa: here is a tiny tabletop RPG for parents to introduce their kids to roleplaying gamesOct 21, 2014Oct 21, 2014