Explorations of AI Art — Episode 26

[This interview has been previously published on Cueva Gallery’s blog on August 24, 2020]

“Deconstructing my own artistic process and teaching it to painting robots is my attempt at a better understanding of myself.” — Pindar Van Arman.

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[Fig.1] One of Pindar Van Arman’s robot. Image Credit and Courtesy of Pindar Van Arman.

Margaret Boden, Research Professor of Cognitive Science at the University of Sussex and advisor to the Leverhulme Centre for the Future of Intelligence, believes that the creative process is still somewhat unclear and computational technology helps to understand more about the different types of human creativity. [1]

Boden highlights how important is for humans and machines to work side by side in order to look into both human and machine creativity, “because the brain itself is a bundle of interdependent elements which support thinking and behavior that’s describable on many different levels.” Creativity and aesthetics, thinking and behaving, “they all in the end boil down to questions about information processing, and that’s why they are all so closely linked.” …


The Immersive KIND’s Response To A Digitized Society

Written by Beth Jochim.

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[Fig.1] Kadine James is digitally dressed by artist Scarlett Yang. Credit: Scarlett Yang, courtesy of the artist and K. James. The project is part of a collaboration with The Immersive KIND and explores digital fashion and avatars.

Metaverse is a word formed by the prefix “meta” (from the Greek μετα-, meaning after or beyond) and “universe”. According to the definition provided by Wikipedia, the term describes “a collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality, and the Internet”, and depicts “a future iteration of the internet, made up of persistent, shared, 3D virtual spaces linked into a perceived virtual universe.”

In 1992, American writer Neal Stephenson introduced for the first time the concept in his science fiction novel Snow Crash, where humans were interacting with each other through their avatars in a 3D space. …


A collaboration between Machine Learning and Immersive Technologies

Written by Beth Jochim.

“If you look at history, innovation doesn’t come just from giving people incentives; it comes from creating environments where their ideas can connect.” — Steven Johnson

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[Fig.1] GANs-generated fashion image, 2020. Credit: Fabio Rovai. Makeup detail. Courtesy of the artist and The Immersive KIND.

More and more often artists and creatives are showing a strong interest in investigating an inclusive and sustainable future. Ranging from digital fashion to new media art, they are becoming increasingly concerned with discovering new collaborations, business models and opportunities to foster innovation.

Fabio Rovai, a London-based fashion photographer, digital director, new media and AI artist, has recently joined the Residency program of The Immersive KIND, a multidisciplinary collective and studio specialized in 3D, Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), Extended Reality (XR), and immersive technologies, such as game engine software. This collaboration has been designed with the idea of advancing creative applications of machine learning (ML) and artificial intelligence (AI) through a fruitful dialogue with the studio’s XR technologies, which is led by Kadine James, CEO and Founder, and Lucy Wheeler, Creative Director. …


The AI Art Corner #10

Beth Jochim, creative AI lead Libre AI and writer; Twitter: @_bblurred

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Photo by Michał Bielejewski on Unsplash

We are approaching the end of the year, and I like the idea of ​​sharing three articles that I found interesting and that accompanied my lockdown and that of many other readers.

  1. The first article talks about how different artists faced the first lockdown in Berlin during the spring, turning their balconies into small galleries :

2. The second article talks about the relationship that various artists had with their collections in a difficult time of isolation :

3. The third article talks about how museums should face the change that Covid19 has brought to the art world, starting with museums and galleries: a conversation with the director of the Reina Sofía Museum in Madrid. …


The AI Art Corner #9

Beth Jochim, creative AI lead Libre AI and writer; Twitter: @_bblurred

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Photo by Philipp Berndt on Unsplash

The exhibition titled Thin as Thorns, In These Thoughts in Us: An Exhibition of Creative AI and Generative Art organized by the Honor Fraser Gallery in Los Angeles, aims to investigate the various implications that Artificial Intelligence (AI) has in the cultural and artistic fields.

The title of the exhibition comes from a computer-generated book of poetry called Articulations and designed by artist, poet and programmer Allison Parrish. …


The AI Art Corner #8

Beth Jochim, creative AI lead Libre AI and writer; Twitter: @_bblurred

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Photo by Daniel Josef on Unsplash

Women Reclaiming AI (WRAI), 2019, is an art project that takes the form of “an AI collaborative voice assistant created by a growing community of self-identifying women”, as we find written on its website.

This is the brainchild of artists and technologists Coral Manton and Birgitte Aga in collaboration with a community of self-identifying women. The intention is to provide this community with a way to make their voices heard in matters of future AI-based technology planning.

Following this idea, conversational AI becomes a means of protesting prejudices and stereotypes that reinforce traditional gender roles and do not represent all the voices and the points of view of people within our society. …


The AI Art Corner #7

Beth Jochim, creative AI lead Libre AI and writer; Twitter: @_bblurred

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Photo by Ross Findon on Unsplash

The article titled How AI and Art Hold Each Other Accountable, written by Beth Jensen for the blog of the Stanford Institute for Human-Centered Artificial Intelligence (HAI) — where Dr. Fei-Fei Li and Dr. John Etchemendy are Denning Co-Directors — presents some interesting ideas about the roles that art and Artificial Intelligence (AI) can play in improving the creation of better technology.

The two areas seem to share a valuable relationship. According to Professor Michele Elam, who is also associated director for HAI, art and tech “are more often mutually informing and holding each other to account.” …


The AI Art Corner #6

Beth Jochim, creative AI lead Libre AI and writer; Twitter: @_bblurred

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Photo by Alexander Sinn on Unsplash

Mario Klingemann is a former Google Arts and Culture artist in residence, speaker, and pioneer in art created through the use of machine learning, deep learning, algorithms and coding. His work is exhibited worldwide, and his practice often takes in consideration the concepts of perception and creativity in relation to the use of computers.

In a recent interview with the Goethe Institute, he presented his work Mistaken Identity and discussed his ideas about what makes a work of art beautiful and interesting, qualities that can be difficult to find…


Beth Jochim, creative AI lead Libre AI; Twitter: @_bblurred

Behnaz Farahi is a designer and creative technologist who critically explores interactive environments and their relationship to the human body. Trained in architecture, she holds a PhD in Interdisciplinary Media Arts and Practice at the USC School of Cinematic Arts and is an Assistant Professor at the Department of Design, California State University, Long Beach.

I discovered her work when I briefly introduce the 3D interactive online exhibition Returning the Gaze, and I was very impressed by the underlying vision of it.

Farahi uses garments and architectural elements as extensions of our skin and brain to create new ways of interaction between the human body and the world around us. …


The AI Art Corner #4

Beth Jochim, creative AI lead Libre AI; Twitter: @_bblurred

“Logic will get you from A to B. Imagination will take you everywhere.” — Albert Einstein

[Fig.1]A Dream within a Dream”: Playform Studio Exhibition Artist Talks.

A Dream Within a Dream is the evocative title of the exhibition curated by art advisor Jessica Davidson on Artsy. The virtual group show presents 36 artworks, between limited editions and one-of-a-kind pieces, created by artists Carla Gannis, Qinza Najm, Patrick Lichty, Tesla Mir, Anne Spalter, and Travis LeRoy Southworth in collaboration with Playform Studio [1].

In her introduction, Davidson, who works with innovative art businesses in the tech sector, has drawn a parallel between the existential questions of our digital age with those posed by American poet Edgar Allan Poe in the poem A Dream within a Dream (published in 1849), where he explores the very essence of reality and illusion. …

About

Beth Jochim

Creative AI Lead at Libre AI, and Co-founder at Cueva Gallery. I write about the intersection of technology and arts with a focus on Artificial Intelligence.

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