Collective Collectible #01 | sndrv.nl/nft

There is a lot of interest interest in digital fashion these days. The domain has taken some crucial steps and another big leap forward is about to happen soon. Rendering techniques have improved radically compared to the AR fashion from years ago and with the Non Fungible Tokens there’s now a valid payment system. But the real boost can be expected when consumer AR glasses will hit the market. Then, virtual fashion can finally be worn ‘for real’. …


https://opensea.io/collection/semi-digital-appearances

Owning an #NFT can be an investment or a way to support an artist or you buy something because you like it a lot. But once bought, your jpg, gif or movieclip is likely to remain hidden in your online inventory most of the time. But when buying a #facefilter NFT you can actually use your purchased effect. You can view your augmented self with a smartphone app. But when altering your identity in this way, what you want is that others will see your altered identity.

Thanks to the Snap Camera program it’s now possible to activate these effects…


If we ever get to the point where we have to choose which AR wearable we’re going to be wearing throughout the day, that will not just be a hardware consideration, choosing a specific model from a specific brand. There are many more choices that are relevant and important. One fundamental question will be: how do you want the device to influence your activities, you and your behaviour? But in order to have that choice in the future, we need to make some choices now, right now.

Currently, much of the AR usage is task based. We put on…


With the smartphones in our pockets people have turned into semi-digital beings. We have become entities in in a hybrid universe in which online, offline, virtual and physical realities are merging. But the influence of digital technology on our daily life will even increase radically once we start wearing AR devices.

If we end up wearing augmented reality glasses remains to be seen, and another question cannot be answered yet neither: who will control what we get to see through our devices in 10 years from now?

Instead of waiting and hoping for a good outcome, it’s better to be…


Source

Why am I playing PONG and Asteroids anno 2020? Since the moment governments worldwide have imposed lockdowns, we’ve been spending our days videoconferencing with our collegues in endless Zoom meetings. We’re stuck at home sitting behind our computers captured by a webcam that lets our fellow videoconference attendees see if we’re still participating.


More and more tech companies are joining the race to develop a pair of AR glasses. With every newly announced device, there are new overview lists trying to point out “the best” device on the market, based on a comparison of the hardware features like the pixel resolution, the Field of View (FOV), the battery life and last but not least the form factor.

But as an end user or potential buyer, you just want to know the answer to the question: what’s the right device for me? To help provide that insight, this list of do’s and don’ts focusses on the hardware specs in relation to actual use-cases.

As the graphic below shows there are several different trade-offs along various axis, and these become relevant depending on the context the AR wearable is going to be used. Is budget a relevant factor? Or is the comfort or the way it looks the highest priority? …


Introduction

When imagining future robot life, we’re used to think of humanoid robots mimicking human behavior. But with the upcoming age of the augmented reality wearable, there’s a transition into the opposite direction too: people turning into robot-like beings. With an ‘always on’ HUD (heads up display) a person wearing AR glasses turns into a controllable entity, receiving guidance from the cloud throughout the day in an very directive way. Except when we put it aside, of course. Or when we decide not to wear one. But it’s very likely we’ll eventually start wearing a pair of AR glasses. And while…


The year 2019 did not start good for Augmented Reality. But the bankruptcy of some key players in the field of AR does not mean the end of the industry. It is important to start treating “smartphone AR” and “AR glasses” as two different phenomena. And even within the domain of AR wearables, a differentiation between heavy-weight industry models and light-weight consumer devices helps to better understand the current state of AR and its real future potential.

For years we’ve seen Augmented Reality wearables come and go. Like a seven headed beast, it seems the AR wearable is here to…


Our present day society runs on algorithms. We accept the influence of apps and artificial intelligence on our life. But is it acceptable that we have no clue about the underlying algorithms? Shouldn’t we try to take back control? IF_THIS_THEN_I is a step into that direction. It’s an app that offers the ease of following instructions from an algorithm, like we’re used to do. But it lets you define the rules that affect you.

We’ve gotten used to having our mobile phone within reach during so many occasions during the day. But besides being a passive instrument, the phone is…


Augmented reality and fashion are a perfect fit. Since AR is becoming more popular and the hardware more powerful, we’re seeing an increase in the number of experiments using AR within a fashion context: “magic mirror” fitting apps and presentations of new collections with 3D scanned models, but the use of augmented reality can be more fundamental. It can be more than a way to create realistic virtual representations of physical creations.

Be Your Own Robot

Sander Veenhof / hands-on futurist

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