Generally, Heath-Smith’s “Wild West” approach paid off. Tomb Raider III finished on schedule, Sandham thinks, not because of corporate oversight but developer self-policing. “In the last months of that project,” he says, “we’d be staying every day and every night for three months.”
Killing Lara Croft
Duncan Fyfe

“Self-policing” would involve making sure that they had realistic deadlines and hit those deadlines. This sounds like bloody self-sacrifice (though perhaps worth it financially).

One clap, two clap, three clap, forty?

By clapping more or less, you can signal to us which stories really stand out.