Billy VachevainVirtual reality UXMy favorite VR prototyping toolI have been looking for a prototyping tool in VR that would allow UX designers to easily test and present concepts without writing any…Jun 29, 20181Jun 29, 20181
Billy VachevainVirtual reality UXReview of Star Trek™: Bridge Crew UX & UIRecently, I started watching one of the everlasting classics in fiction — Star Trek. So I also decided to give the VR game — Star Trek…Jun 5, 2018Jun 5, 2018
Billy VachevainVirtual reality UXVR Art: James EadsI always point out that VR UX designers should look for inspiration of how to create immersive virtual reality experiences in many creative…May 2, 2018May 2, 2018
Billy VachevaRedesigning The Witcher 3 UI & UX for VRVR is by far the most immersive technology and platform for video games. Yet only a few of the leading dev studios are porting their games…Apr 5, 2018Apr 5, 2018
Billy VachevainVirtual reality UXVR Game Review: Eve ValkyrieA case study on how to build cross-platform UI & UXMar 14, 2018Mar 14, 2018
Billy VachevainVirtual reality UXLessons learned on immersive UX: Chronos VRPart of my research on what UX practices work best for virtual reality includes trying a lot of VR games. Throughout the year, games have…Feb 7, 2018Feb 7, 2018
Billy VachevainVirtual reality UXHands on with designing a VR Bookmarks prototypeThe first step in designing a UX experiment is to understand how the users currently use the functionality and why. In the case of browser…Jan 24, 2018Jan 24, 2018
Billy VachevaVR Prototype: How bookmarks are going to look in VR?Last year right before the holidays we started working on a new UX prototype for VR — how browser bookmarks would work in VR. I already…Jan 9, 2018Jan 9, 2018
Billy VachevainVirtual reality UXReview of Oculus Dash and Oculus Rift Core 2.0In 2017, I had the chance to be part of Oculus Connect — one of the largest VR conferences in the industry on which the Oculus team…Jan 5, 2018Jan 5, 2018
Billy VachevainVirtual reality UXHow is a VR website going to look like?This year I had the chance to be part of the largest event for VR creators — Oculus connect. The least I can say is that the conference was…Nov 16, 2017Nov 16, 2017