Factions… I think that the development of factions is an art form that is often overlooked in the creation of settings, be they fantasy or science fiction.
What is Star Wars without the Jedi or Sith? What are Fallout without the Brotherhood of Steel? What is Game of Thrones without the great houses, or the Night’s Watch?
These are all factions. With its own rules, goals and enemies or allies that the Characters of the setting have to contend with in some way.
Many franchises have factions that are remembered better than the characters. It is the factions that tie…
Games are built on repetition. It is easy to forget this, as we often talk of boring games being “repetitive”.F
Still, if you want to see what the bulk of a game consists off, look at what it repeats, not what it saves for isolated thrills.
This is an idea that I want to dive deeper into, because I often find that its easy to lose sight of the mundane repeating patterns of a game — just like its easy to do in real life. …
I make games, it's what I do