Dennisse Pagán DávilaOptimize Baked Lighting in UnityBaking is a process that extracts and stores information from the geometry of an object, which can then be used to drive vertex-based…Sep 27, 2022Sep 27, 2022
Richard FuinSweaty ChairMVC Pattern in Unity — Less Code Dependency and Better Code ArchitectureOutlines how MVC pattern benefits Unity projects on less code dependency and better code architecture, with examples on how to implement…Dec 19, 2021Dec 19, 2021