The introduction of ARKit on iOS 11 is another key stepping stone in this evolution. The “real” world will become infused with “virtual” objects everywhere, and the virtual will be able to interact and influence the “real”, or more accurately, the physical world. Until we get nanotechnology and molecular assemblers right most of this interaction will be thought light.
…ple, and policies that will allow them to do what needs to be done to adjust accordingly? Not many. Too many organizations are reliant on a single charismatic leader or a cabal of executives that are somehow supposed to guide the organization through tumult they never even saw coming and are left as surprised as everyone else. Does that fill you with confidence?
…ler/internet infrastructure provider/media company can buy one of the largest players in groceries. To live in a world where the unexpected becomes commonplace, organizations need operating systems where responsiveness, fluidity, and innovation are baked into just “how we do things around here.”
Currently, the companies that create the virtual worlds own all of the content built by the users. They are the ones who profit, reap the benefits from the network effects, and have the power to undo, change or censor what happens within the world itself. This decreases the user incentive to invest time and effort creating unique VR experiences. The true potential of VR might be realized, and certainly surpass what already exists, if the power were put into the hands of the users.
However, in an industry where risk adjusted return performance for 75% of funds is middling to poor, it begs the question whether standard seed fund portfolio construction should be further evaluated as perhaps one of the contributing factors of poor performance.
…nale that accompanies the model above along with the axiomatic nature of venture capital investing. While fund managers go to great lengths to differentiate on the basis of sector, stage, geography, brand, and value-add, they rarely steer from traditional structural items such as portfolio construction and economics.
…ic names like “estimation”, “grooming” and “elaboration” when they all should be called “pre-work”. The work of nutting out precise acceptance criteria, deciding on implementation approaches and dividing the goal into pieces of work can be done just as well, taking up fewer people’s time, once the goal has been accepted by the specific developers committed to delivering it.
At the same time, discussing and sharing ideas, and building on the shoulders of others is how this space should work as a whole. This needs no hate/FUD about competitors, but rather mature discussion with others about technology, and clear-minded cooperation. At the moment, 5 engineers from the core Golem team are at the Swarm Summit in Berlin, busy exchangi…