BOOM MAX BASIC MAP

Boom Max
2 min readOct 1, 2022

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The objects on the map are classified into two main objects:

Dynamic object:

  • Boomer is the main character. Boomers can move in 4 directions left / right / up / down according to the control of the player.
  • Bomb is the object that Boomer will place and activate at Way cells. Once activated, Boomer cannot move into Bomb position. However, as soon as the Bomber has placed and activated the Bomb at his position, Boomer has one time to go from the Bomb location to the next position. After activating for 3s, the Bomb will explode on its own, creating a cross-shaped bomb flap that affects objects corresponding to the length of the bomb flap. The bomb flap is blocked by Wall and Box. Bombs can be detonated by the bomb flap of another bomb or by their respective skills.
  • Skill: are skills that are deployed in the form of bombs. The sphere of influence is not limited by the cross.

Static object:

  • Way is an object that Boomer can move through, and allows Bomb to be placed in its place.
  • Architecture is a fixed object that cannot be destroyed by Bomb nor can it be placed on Bomb, Boomer cannot move on this object but can jump over it.
  • Box is an object that is placed on Way boxes, does not allow Bomb to be placed but can be destroyed by bomb flaps. Normal Boomers cannot move into the Box until it is destroyed.
  • Buff (item that increases stats) — debuff (item with bad effects) is hidden in the Box and only shows up when the Box is destroyed. Depending on the environment, different types of buff-debuffs will appear.

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Boom Max

The first cross-platform 3D tactical bomb game model on Blockchain 💣