The Gears Of War 4 Multiplayer BETA was………Good.

Last night I downloaded the Gears Of War 4 Multiplayer BETA (it’s available until May 1st) on my Xbox One. It only took up around 7GB of HDD space. I had an idea of what to expect; shoot stuff and they explode into a million little pieces. I’ve played and thoroughly enjoyed all of the previous games in the franchise, they were all free at some point with the Xbox Games With Gold program. The campaign was always my favorite part of the series, although I’ve spent countless hours in multiplayer sniping heads off. So this beta being my first impression of game, I was left a little……I dunno…….I was expecting maybe a little more?

First Impression

Modes and Maps

There are 3 multiplayer maps included in the beta: Harbor, Dam and Foundation. These 3 maps are playable in 2 different game modes: Team Deathmatch and Dodgeball.

Team deathmatch is pretty much what you would expect. As in the previous Gears Of War games, shoot until your opponents die and they run out of respawns. Each kill is very satisfying, and extremely bloody as usual. It’s nothing new to the series, but it’s very competitive and entertaining.

Guess what happens next.

Next up is Dodgeball. In concept, Dodgeball mode sounds like a lot of fun. In reality, it was just a little fun. It’s a bit like Counter Strike in that getting killed results in you being eliminated, although you can respawn if a teammate gets a kill. The hardcore players might enjoy this one. I enjoyed it, but it didn’t really feel innovative in any way, therefore I just went back to playing TDM. Hopefully horde mode will be included in the full game that’s released in October.

Guns

The guns were no different than in the previous games, but they didn’t need to be. The gnasher was always my favorite, so I ended up using that most of the time. There was a sniper rifle and a grenade launcher of some sort. I was never able to use them, but they were used on me many times. I have to say, they did feel like they were a little overpowered but it didn’t ruin anything for me.

Graphics and Sound

I have to say, the graphics and sound, in my opinion, were amazing. It looks great on a big screen TV. It ran at a constant 60fps and it’s the best looking Gears Of War so far. The weapons sound deadly, and everything sounds like it’s really happening around you (especially with headphones).

TL;DR

It shows us how beautiful the end product will look and sound, but it reminds me that the campaign (and split-screen) was the real reason I enjoyed this series.

One clap, two clap, three clap, forty?

By clapping more or less, you can signal to us which stories really stand out.