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Hades is the latest game by indie developer Supergiant Games who are best-known for Bastion, their 2011 narrative ARPG. Hades is somewhat of a return to their roots. It is again a Hack & Slash, with fluid combat and gorgeous visuals and deeply integrated with its narrative. Its focus on storytelling is unique among roguelites, and its Early Access status is a good example of how to use the program. Here are my first impressions of Hades, with a full review to follow later.

The Setting

Start screen in Hades
Start screen in Hades
The first chamber

The game drops you right into the deep end. You’re in a corridor, surrounded by shades…

Kolja Brauns

Writer for indeedly.io. Plays too much Destiny 2 and roguelikes/-lites and loves interesting music.

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