Brian Hoincreating immersive worldsSuper Mario Bros 1–1Let’s start at the beginning, Super Mario 1–1 starts by having Mario on the far left of the screen, it’s not until you start moving to the…Sep 17, 2018Sep 17, 2018
Brian Hoincreating immersive worldsBurrito Bison: A Case Study on PacingInfinite side-scrollers, coupled with an e-currency and an abundance of upgradeable skills. A tried and true method for creating a…Sep 10, 2018Sep 10, 2018