BryaninMighty Bear GamesCalculating Retention For Gaming CohortsCalculating player retention is something almost any studio can do without needing to rely on third-party vendors. It requires some…Apr 3Apr 3
BryaninMighty Bear GamesBuilding a heatmap for Mighty Action HeroesHow we built a heatmap for Mighty Action Heroes kill data! Tips and tricks from devops engineer Bryan inside.Mar 1, 2023Mar 1, 2023