MrStahlfelge (Benjamin Schulte)Implement a dApp using ErgoPayErgo Wallet App 1.6 and above supports ErgoPay, a protocol to interchange transaction data with dApps. Using it, your dApp can prepare a…Feb 4, 20221Feb 4, 20221
MrStahlfelge (Benjamin Schulte)Deploying your libGDX game to iOS in 2020Last year, I’ve wrote an article on how to deploy libGDX games to iOS in 2019. Well, 2020 already has had some time, and because Apple…Jul 9, 20206Jul 9, 20206
MrStahlfelge (Benjamin Schulte)How to: Deploy a libGDX game with ElectronlibGDX is a great gaming framework, and it can deploy to Android, iOS, HTML5 and Desktop. While the deployment to Android is pretty…Jul 29, 2019Jul 29, 2019
MrStahlfelge (Benjamin Schulte)Deploying your libGDX game to iOS in 2019Being long around, libGDX still is one of the best frameworks for writing a 2D game in Java or for Android. While it is quite easy to run…Mar 26, 201911Mar 26, 201911
MrStahlfelge (Benjamin Schulte)Releasing a game for Amazon FireTVThe first article in this mini-series was a general introduction about what is needed to do to get libGDX games working on Android-powered…May 10, 2018May 10, 2018
MrStahlfelge (Benjamin Schulte)Make your libGDX game ready for 📺 TVAmazon FireTV and FireTV Stick are widespread and cheap devices running on Android. It is possible to run every libGDX game on them.Apr 27, 20181Apr 27, 20181