Kevin Buckley
Aug 9, 2017 · 1 min read

Mike,

I’m glad that your team is support industry standardization. With the adoption of a REST-like standard for sharing objects between games, the possibility for integration is limitless. Any long-term plans for a common “universe” platform that would allow for player-driven world building? I look forward to your next post.

On an unrelated note, and because I am a complete slack noob, I can’t seem to connect to the d-parcc community on slack. Do I need to be invited?