Traps.One- Game Rules

Traps.One
5 min readFeb 4, 2019

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the 1st pvp game on tron network

1. Room Type

1.1 Free Mode

a. In the simulated 100 TRX room, regardless of how much you win or lose in the game, you will not receive nor need to pay out any actual TRX. This room is intended to allow new players to experience how it would feel to win TRX in a real game.

b. Each game lasts 10 minutes, with 4 seconds between each game. Each player starts with 100 mass.

c. Each time you enter a game already in-progress or are reborn, you start with 80% of the lowest mass in the room (which, for this room, would be 100), and your cannot be eaten for your first 3 seconds in the room.

1.2 Payments Mode

a. Each time you enter a game already in-progress or are reborn, you cannot be eaten for the first 3 seconds in the room.

b. Each game lasts 10 minutes, with 4 seconds in between games, and each player starts with 100 mass.

c. Each time you enter a game already in-progress or are reborn, you start with 80% of the lowest mass in the room (which, for this room, would be 100), and your cannot be eaten for your first 3 seconds in the room.

d. Each time you pay to enter a game, you are given 5 lives to start. Each time you die, you are paid double the value of the life lost in TPS. For example, if you pay 5 TRX to enter a room, you start with 5 lives, with each worth 1 TRX. Each time you die, you earn 2 TPS (double 1TRX = 2 TPS). In a 25 TRX room, you start with 5 lives, with each worth 5 TRX. Each time you die, you earn 10 TPS (double 5 TRX = 10 TPS).

e. Each time you eat another planet, you take 90% of their TRX (e.g., A has 100 TRX, B has 100 TRX; A eats B, then A has 190 TRX). The remaining 10% is split with 5% going into the dividend pool, which is shared by all TPS holders who have frozen their TPS, and 5% going to the project team.

f. If a player exits a game before the end, their planet will be frozen in place with its last mass and value and, if it is not eaten for the next 5 seconds, then the TRX they have accumulated will be transferred back to their TRX address.

2. Elements of the Game

2.1 Planets

a. On the PC version, the direction of your planet is controlled by your mouse; on the mobile version, it is controlled by your finger on the screen.

b. As your planet increases in size, its movement slows down.

c. As your mass increases, your movement slows down.

d. You can eat any other player as long as your mass is at least 25% larger than theirs. When you eat them, you take their mass and value.

2.2 Splitting

a. On PC, press SPACE to split your planet. On mobile, press the straight line icon.

b. You can only split if your mass is at least 50. You can split up to a maximum of 16.

c. Splitting takes a couple seconds to complete, when the smaller planets are pushed out, which is a good opportunity for another player to try to eat those smaller planets.

2.3 Pellets

a. Pellets are located all around the board and do not move. Each pellet has a mass of 1.

b. Eating pellets increase your mass.

C. As the game progresses, more pellets will appear.

2.4 Bomb Cells

a. Bomb cells are green cells. Each time one explodes, another one will appear somewhere else on the board.

b. Bomb cells have a mass of 100 and do not move.

c. If your planet has at least 33% more mass than the bomb cell and you touch it, your planet will split into 8 and eat the mass of the bomb cell. If your mass is less than 33% of the bomb cell, you can use it to hide behind.

2.5 Shooting Mass

a. Press W on the PC version to shoot mass. On the mobile version, press the Lightening icon.

b. You can only shoot mass once your Planet has a mass of 144 or higher. The mass shot is worth 14, and only contains mass, but no value.

c. Any planet can eat shot mass and increase their own mass.

d. You can shoot mass at bomb cells to move them. When bomb cells reach 200 mass, they will split up.

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Traps.One

The 1st Multi-PVP game on Tron network. Eat your way to becoming a millionaire! https://pc.traps.one/