Byte BlogRust Concepts: MacrosMacros are a powerful feature of the Rust programming language that allow developers to write code that generates other code at compile…May 10, 2023May 10, 2023
Byte BlogRust Concepts: TraitsTraits are a fundamental concept in Rust that allow you to define shared behaviours across types. They serve as a way to abstract common…May 7, 2023May 7, 2023
Byte Blog5 common Rust language interview questionsRust is raidly growing in popularity in the commercial sector, and having a solid understanding of its key features is therefore essential…May 4, 2023May 4, 2023
Byte BlogPython and Pygame: Building a point and click gamePython is a versatile language that can be used for many types of applications, including point and click adventure games. In this…May 3, 2023May 3, 2023
Byte BlogCreating a Snake game in RustSnake is a classic video game that has been enjoyed by generations of players. It’s a simple game in which the player controls a snake that…May 3, 20231May 3, 20231
Byte BlogRust Concepts: LifetimesRust is a language that is designed to be both safe and efficient. One of the ways it achieves this is through its use of lifetimes…May 2, 2023May 2, 2023
Byte BlogRust Concepts: HashSet vs BTreeSet vs VectorIn Rust, there are several data structures that you can use to store collections of elements. Three popular options are HashSet, BTreeSet…May 2, 2023May 2, 2023
Byte BlogRust Concepts: BorrowingRust is a programming language that provides strong memory safety guarantees by leveraging the concept of ownership and borrowing. In Rust…May 2, 2023May 2, 2023