Caleb LeakFast Virtual Functions: Hacking the VTable for Fun and ProfitExploiting the VTable to eliminate overhead, speed applications such as games up, and create flexible architectures in C++.Jan 21, 20199Jan 21, 20199
Caleb LeakRaymarching Voxel RenderingRaymarching (not to be confused with ray tracing) is one of the most interesting ways to render voxels. It’s performant, parallelizes well…Jun 4, 20171Jun 4, 20171
Caleb LeakQuads All the Way Down: Simple Voxel RenderingOkay, time for some results. Previously I wrote about several techniques for rendering voxels — specifically ones that give hard cube edges…May 23, 20171May 23, 20171
Caleb LeakCube Voxel RenderingUpdate 1: First detailed article is up here, which is all about rendering using quads.Mar 27, 2017Mar 27, 2017